24 Min Watch Again Sword Art Online -alicization

Synopsis

A year after escaping Sword Art Online, Kazuto Kirigaya has been settling dorsum into the real world. All the same, his peace is curt-lived as a new incident occurs in a game called Gun Gale Online, where a role player by the name of Death Gun appears to be killing people in the real world past shooting them in-game. Approached by officials to assistance in investigating the murders, Kazuto assumes his persona of Kirito once once more and logs into Gun Gale Online, intent on stopping the killer.

In one case inside, Kirito meets Sinon, a highly skilled sniper afflicted by a traumatic past. She is soon dragged in his hunt afterwards Expiry Gun, and together they enter the Bullet of Bullets, a tournament where their target is certain to appear. Uncertain of Death Gun'due south real powers, Kirito and Sinon race to stop him before he has the chance to merits another life. Not everything goes smoothly, nonetheless, every bit scars from the past impede their progress. In a loftier-stakes game where the next victim could easily be one of them, Kirito puts his life on the line in the virtual earth once more.

[Written by MAL Rewrite]

Background

Sword Art Online II adapts novels 5 to 8 of Reki Kawahara's calorie-free novel series of the aforementioned title.

The commencement episode was screened at various special events held in the Usa, France, Germany, Hong Kong, Taiwan, Korea and Nippon before its tv set premiere.

MALxJapan -More merely anime-


Related Anime


Characters & Voice Actors


Staff

Reviews

Jan 3, 2015

Overall iv
Story 3
Blitheness 7
Sound 7
Graphic symbol 3
Enjoyment iii

*Pocket-size spoilers ahead*

There are a lot of things that tin can be said about Sword Art Online, and nigh of those things are not pleasant. I will non mince words: I am no fan of the series. The first season was filled with so many issues, both significant and minor, that fifty-fifty watching a single episode was an incredible exam of patience. There were some neat ideas hidden in between the mountains of nonsense, and while I tin understand why the show was and then enjoyable to then many people, in my case, it was like an aneurysm waiting to happen.

There is often a dichotomy of opinions towards the show. There are the fans who adore the characters and setting and staunchly defend their right to relish whatever they please, then there are the critics who despise everything the series stands for, often going to the farthermost of attacking the fanbase and treating the series like information technology is an abomination forged in the peppery pits of hell. And that is precisely why, regardless of which side yous stood on, Sword Art Online was likely not the kind of series that could be given a shrug and promptly forgotten.

"Was". The same cannot be said for the second flavor of Sword Art Online. Whereas the first season was either the song of angels or the cacophony of demons, the 2d season is the essence of mediocrity. It delivers even more of the virtual reality-MMORPG setting and Kirito'south usual 'time to relieve the twenty-four hours and flash at my bitches' mental attitude, only that's really all it is: 'more'. It'southward not offensively bad similar the beginning season was (though information technology does come shut at times), nor does information technology deliver anything to keep the fans peculiarly excited. It is a sequel that exists to be a sequel. It exists because the author created a successful franchise and thus he needed to continue the fans appeased by throwing more Kirito and Asuna their way. The story could and should have ended after the showtime arc, only profits seem to speak more than artistic expression. So it goes.

To accept a word about Sword Fine art Online is to talk over its flaws. There is almost an endless supply of problems to complain about, and while I will not be able to mention all of them (lest this review reach novella length), I also do not believe that enjoyment alone is enough reason to praise an anime. Then y'all will take to forgive me for nitpicking the show to decease. The footling things exercise add up afterwards a while. Death past a yard cuts, they say.

Sword Art Online's lacklustre second offer begins with the initially promising (and chop-chop disappointing) Gun Gale Online, or GGO arc. Later the events of the beginning season, Kirito is tasked with investigating the murder of several people within GGO, considering... well, apparently a teenager is more than capable than the law or a federal agent who has actually been trained in investigation. He is also forced by his contractor to play in the game equally a female avatar, considering reasons. If that is supposed to exist a method to help conceal his identity, it certainly does not accept any outcome when he continues to refer to himself equally "Kirito". Nearly likely, the author simply put this in then that the fans might be able to write yuri doujins and fulfil their hole-and-corner desire to be the little girl. That's cool either manner, but it doesn't do much to establish the series equally something that can be taken even remotely seriously.

Speaking of his female avatar, Kirito is seemingly the merely guy in the entire game who plays equally the opposite sexual practice. You lot would recollect that pretty normal (it'due south mutual plenty that people often have to question the existent-world gender of female avatars), but every single guy in the game believes without a shred of doubtfulness that Kirito is actually a girl. And so they hit on him and fawn over him. Sinon even goes into a total-diddled rage when she finds out about Kirito's actual gender, stating how she feels betrayed and how Kirito was a liar for not telling her in the first place. Like... okay? I judge the author felt it necessary to turn Kirito into a heroine himself because there somehow wasn't enough fanservice already, what with all the frequent shots that stare directly at Sinon's butt.

Kirito beingness Kirito, he immediately makes a name for himself past winning a well-nigh-incommunicable minigame with little to no try. And while, sure, it isn't as well strange that someone would immediately become the experience for an MMORPG, information technology is certainly a problem when his playstyle is utterly contrary to the nature of the game. GGO is not a game almost melee combat; information technology is about guns, grenades and positioning. If a player decides to pull a pocketknife twenty feet away from someone with a automobile gun, they volition be absolutely and utterly destroyed. Or at least that would be common sense, if sense actually practical to Kirito. He decides to utilise a lightsaber (yep, seriously) in a first-person shooter and so gain to dodge or cut every single bullet that e'er crosses his path, and in i example, even sends a bullet flying into a edifice which and so causes the unabridged affair to collapse (evidently he deflected a tank vanquish). Mayhap Kirito is some sort of god, seeing as he can call up and react thousands of times faster than any other man. The show explains it abroad with some 'high agility stats' nonsense, failing to realise that Kirito predicting the path of dozens of bullets ii feet in forepart of him requires superhuman idea but as it requires superhuman speed. Information technology seems Kirito is then powerful that niggling concepts such as sense do not apply to him. Praise be to our God, Kirito. May he forever bless us.

Thankfully, the addition of Sinon creates a bit of a lark from the Kirito bollocks, but her being a female character, she yet inevitably becomes a role of Kirito's harem. And he manages to swoon her by spouting some of the most embarrassingly cliché lines I've perhaps e'er seen in an anime. Let me quote one of his vivid lines: "No 1 dies solitary. When that person dies, the part of them that lives within someone else dies besides. Y'all already live within me!" And yes, this is really something he says within the show. At present excuse me while I go and vomit.

There is also one particularly obnoxious scene in the second episode where Sinon, falling from the height of a skyscraper, somehow dodges all only i of the hundreds of bullets hurling at her from the gattling gun beneath. All of them land just a few feet below her, which one would assume is because the shooter is trying to match his aim with her falling speed, except if he wasn't completely lacking in encephalon cells, he would realise that all he needs to do is stop moving his aim for a fraction of a second and Sinon would exist annihilated. No such matter happens, and Sinon sends a sniper bullet through his head as she approaches the footing (because that is how sniper rifles piece of work), spouts a cheesy catchphrase ("The end!") and lands with 1 of those cliché shots where where her back faces her dying enemy. I'one thousand not sure if this was scene was supposed to be 'cool' or something, considering the only emotions it conveyed to me were frustration and embarrassment-- embarrassment over the fact that I but finished watching something that even 10-year-olds would think dumb.

Sinon'due south trauma is somewhat interesting, for it at least creates a graphic symbol in the bear witness who is actually flawed as a person. But the manner in which this trauma is adult is far from great. She's portrayed as being emotionally strong, even more so than Asuna or Our God Kirito, then every bit soon as she sees the same pistol that was used in the incident from her trauma, she immediately turns into a suicidal mess, maxim how she doesn't care about dying while actively making an attempt to survive. Any. The trauma is not at that place to develop Sinon's character in any meaningful mode or to conduct any message well-nigh the struggles of postal service-traumatic stress disorder, but only exists to establish her equally a tragic heroine so that the audience can pity her and empathise with Kirito's desire to protect her. How exciting.

The bear witness also tries to create a trauma for Kirito likewise, although information technology merely always comes across as a lame, cloying endeavor to make him a darker character. He is apparently haunted by his SAO days where he was forced, in cocky-defence, to impale two thespian characters who were murderers themselves. He is so damaged by the incident that in one scene, a nurse actually hugs and comforts him, simply his supposed trauma is never explored in whatever depth and is forgotten about as speedily every bit it is mentioned. The fact that he can laugh, smile and appoint in PvP only moments later is a testament to the fact that it never really mattered in the first place. Information technology also shows that the writer has no idea what kind of grapheme he even wants Kirito to be: is he a nighttime anti-hero or a light-hearted goof who just happens to be proficient at MMORPGs? The show has no idea. Information technology throws Kirito from personality to personality, to the indicate where you lot have no thought who the hell he even is whatever more than.

The story surrounding the antagonist of GGO (cheesily named "Decease Gun") deserves a small amount of praise for its willingness to modify the show'southward formula a trivial fleck past creating a meaningful connection betwixt the virtual globe and the real earth. The way in which Death Gun carries out his crimes is really quite neat, but the identity of the killer is perhaps less so. The killer immediately transforms into a raging lunatic the second their identity is revealed, committing their crimes for reasons as dumb as "I hate my parents". Is it and so difficult to write an antagonist that really has personality and a legitimate (though bellicose) reason for their deportment? It's not every bit though every person who ever commits a bad deed is a psychopath. Normal people do bad things, as well.

Most of the suspense of Death Gun's murder spree is created through dumb contrivances, though. The characters cannot log out in the heart of the tournament, pregnant it is impossible to avert being killed by Death Gun unless they defeat him in the game themselves. I am pretty certain it would be against every sort of law imaginable, especially after the SAO incident, for players to not be able to get out the game whenever they please. What if in that location's something urgent going on in the existent world and they can't get to it because the tournament is taking longer than expected? What if their bloody business firm is on fire? This restriction is utterly hare-brained and would never really exist, but I suppose there wouldn't exist much story if information technology didn't. Sword Art Online is less interested in creating a believable world and more in twisting and changing everything about it to fit with the writer's whims.

The story of GGO is over earlier information technology ever really starts. It'south a shame, considering the setting actually carried a surprising amount of potential. The post-apocalyptic, mercenary-led and cyberpunk wasteland of GGO is far more exciting than the tired 'fairies and elves and swords' fantasy of SAO and ALO. Once the fight with Decease Gun is wrapped up, Kirito and his harem simply move on to the next game without much care.

Except the 'next game' is simply ALO all over again. The 2nd arc of the story is a forgettable haze of nil. All that happens during these three episodes is that Kirito obtains the most powerful sword in the game, considering he wasn't already powerful plenty, or something? At that place'due south also more utter stupidity similar Kirito and his party being pulled into a questline that tin actually delete the entire game'due south data. I am absolutely sure the developers would program something that allows years of hard work and their entire source of acquirement to be brought to nothing. Correct.

And the side by side game is more than ALO, as well, although the story does try to take a different turn in the tertiary (and final) arc past temporarily passing the protagonist billy to Asuna. But fifty-fifty a lack of Kirito seemingly cannot do much to improve the serial. Fifty-fifty with the incredible amount of item given to Asuna'due south grapheme-- her troubled human relationship with her mother who wants her to lead a normal life, her feelings about the future and her struggle to save a newfound friend-- somehow, later all those episodes and all those awful things she had to deal with, Asuna was still the exact same person she was during her first appearance. She does nothing merely fill the shoes of what many would consider the 'perfect girlfriend'. She is defective in flaws and devoid of personality. She'due south only a pretty confront who goes through some bad things. I suppose the aim shouldn't even accept been to develop her character, but to give her a character in the start identify. If you throw a rock into a tornado, it will yet remain a rock once it reaches the basis.

Among the dozens of other things in the third arc to find issue with, there is one particular scene that comes to mind. As Asuna and her new friends are fighting to achieve the boss room before some other group of people, Kirito somehow, conveniently, shows up as a role of their reinforcements. He decides to betray them all for Asuna and her friends' sake, and holds off the twenty or then people completely on his own. The initial half of the enemy party decides to use healers, and one of Asuna'due south allies then complains that they're "non being fair", as if using healing magic in an MMORPG is somehow a new concept. They manage to win despite being vastly outnumbered, and as Asuna and her party enter the boss room, Kirito, surrounded by flames, makes a peace sign while holding off the horde of enemy players. Somehow I think this scene might feel more than appropriate in a teenager's fanfiction.

It should besides exist mentioned how blench-worthy any scene with Yui is, such as when Kirito writes a program then that she can 'come across' through the cafe's camera then hang out with them in reality. Please. She's an annoying NPC, not the daughter of a bloody teenager. If she were to be erased from the entire story I doubt anyone would complain.

And why are Kirito and Asuna so incapable of showing physical affection? They've been dating for three years now and even made virtual babies with each other in SAO, merely in the existent world they do not dare buss or engage in sexual activities. It makes their human relationship experience very weak, superficial-- most like the author is afraid of fully committing them to 1 another because information technology would make Kirito unable to accept his harem. The bear witness eliminates any sense of a realistic romantic relationship by attempting to appease both harem and Asuna fans, except in reality, it has quite the opposite upshot. Those who want to meet the relationship betwixt Kirito and Asuna developed will only detect themselves disappointed, and those who want more than of the harem will find themselves even more disappointed.

The problem with Kirito'due south harem is that all its members are there only as center processed. Even Kirito'due south bouncy sister is pushed to the side and made irrelevant, despite her receiving so much screentime in the previous season that it seemed things were almost to develop into a love triangle. Nope. All that was for zilch. She and the others all nonetheless follow Kirito forth, finding themselves jealous whenever he and Asuna share a tender moment, and really, what is the betoken in them fifty-fifty being there at this point? To remind the states they exist so that they tin used in ero-doujins? Neat.

Furthering this upshot is the testify's reluctance to write in male characters that are not raging lunatics or utterly irrelevant. Kirito is the only male in the entire story who always matters. None of the girls have any interest in Klein or any of the other males; they just fight over Kirito despite the fact that he is already (supposedly) in a human relationship. It's not that there needed to be some other male character with his own love interests, given that Sword Art Online is absolutely terrible at writing romance, simply the least the show could do is give Klein and the others a bit more attention. Klein exists only every bit some random dude that tags forth with Kirito, and it's a shame, considering he's a hell of a lot more interesting than Kirito ever was.

The last few episodes conduct a off-white share of emotional weight, but information technology'southward quite difficult to care much most what'southward going on when the entire arc moves at lightning speed. Asuna and Yuuki act similar they're best friends after only knowing each other for about two days, and it's not much longer until Asuna starts rushing to her side in the real-world and crying for her sake. Sure, it's pretty hard non to feel lamentable for Yuuki given how crappy her situation is, but the audience is but thrown into the drama without existence given whatever time to remember about what's going on. I'm not the kind of person who believes at that place is something inherently wrong with shock value, but I mean, for god's sake, the least y'all could do is give me some reason to be invested in the characters first. Information technology's only melodrama without purpose.

The actual fight scenes are also thoroughly disappointing. In that location are no longer any situations where the characters' lives experience at stake. It's a video game and Kirito is incapable of defeat. Most of these are barely longer than two minutes, anyway, so if you were looking forward to massive boss battles and crazy nonsense from the first season like Kirito's dual-wielding skill, in that location is none of that here. The show instead spends most of its upkeep on Sinon's ass.

Does Sword Art Online look nice? Sure. And it sounds overnice, too. But no matter how pretty the scenery and how intense the main boxing theme is, it cannot make the unexciting heady. Unless the music is married with an appropriate scene, it will achieve nothing if not being awkward, and oftentimes the scenes in Sword Art Online feel bad-mannered. All Sword Art Online does is expect and sound overnice-- in this case, the wrapping paper is more than exciting than the contents.

The evidence has some issues.

I still feel there's so much I've missed and and then much more that needs to exist said about the series. I've tried my best to assort all my angry groans and rolled eyes into something that actually resembles a proper piece of writing, so if it feels similar a massive wall of whining, I apologise. There was a lot to whine near.

And no, I don't believe that my standards existence "too high" is a valid rebuttal. Standards are not something that anyone should e'er apologise for. It does not matter if a evidence strives to be some intellectual commentary or if information technology'due south content just being simple-ass entertainment (and Sword Art Online definitely falls on the "simple-ass amusement" side of the spectrum). If a testify is dumb enough that you can enjoy it but past turning your encephalon off, then information technology is not something that is worth your time. At that place is plenty of entertainment out at that place that tin can exist enjoyed while the encephalon cells are in apply. Some of them are even aimed at children (see: Aikatsu, Cardcaptor Sakura or My Neighbour Totoro), so I don't see much reason to force yourself to enjoy mediocrity when quality is easily available.

But if yous relish Sword Fine art Online, that's OK as well. You lot're free to watch and enjoy whatsoever the hell you damn well please, and the people who say you are a lesser person for enjoying mindless entertainment are but as mindless themselves. Sword Art Online definitely has a neat deal of appeal among younger folk and MMORPG fans, but please, if yous enjoyed the series in any chapters, exercise yourself a favour and practice not conflate your personal enjoyment with critical quality. Fun does not necessarily mean expert. It often does-- how can we appreciate something we hate watching, after all?-- only in this instance, the enjoyability of Sword Art Online has cypher to do with its merit as a story. Considering information technology doesn't have any.

Sword Art Online is a mess and it needs some shovelling.

read more

Dec 29, 2014

Overall iv
Story 2
Animation 7
Sound 7
Character 2
Enjoyment 6

Earlier I offset this review, let'due south all take this moment to bow our heads and close our optics equally we pray to the great and almighty Jesus-kun.

Oh Jesus-kun, let your humble servants be like thee oh Lord. Let us get OP, plot armored, self insert chick magnets so that we tin can build our ain harem. Bless the harem oh Lord, that it be deemed worthy of your hax abilities, AMEN!

Story: 2/10

You lot know how you can tell if a story is very stupid? When the only way it tin can continue is if your main character makes an extremely illogical decision, that anyone with common sense would normally refuse. "Escaped a game where y'all almost died and suffered psychological scars as a result? Well why non jump into another one :D !" ...The show has all the same to go pass episode ane and has already proven that a room full of monkeys could write a improve script. But I won't completely boot SAO II in the assurance, as they didn't repeat the crazy timeskips like before.

You know what you don't do with a 24 episode run? effort to squeeze in three disjointed arcs into 1. You thought the movement from Sword Fine art to Alfheim in flavour 1 felt left field? Well the transition from Gun Gale to Alfheim takes the block.

The mini mission arc in the middle isn't even worth mentioning, since the whole purpose was to simply make Jesus-kun more hax than he already was by giving him the legendary sword Excalibur (sorry Saber).

Then there's the terminal arc.. Which was a melodramatic story for the sake of getting the fans to cry a river. "Video games help make AIDS suck less".. now try saying that out loud without facepalming yourself into a coma.

Art/Blitheness: seven/10

As much every bit the SAO franchise make me dust my teeth, it should become without saying that they have peachy production value. This was no exception as they made a visual spectacle that is pleasing to the optics. The vibrant colour of the game world will keep even a person with ADD attentive. The cinematics are too height notch, as the fighting sequence volition have you creaming your pants.
However I can't say the same for the character designs. If you have a still shot you'll realize every character shares the same face, which is beyond lazy... Just hey, I guess God actually did make anybody in his own epitome.

Audio: 7/ten

To add to the visuals, we're as well given a score to friction match the mood. Each scene is matched with a musical theme that works in unison. The OP & ED are even good stand alone listens. The vox actors were likewise fine, just no stand up outs come to listen. They did what was needed to carry the testify, and that to the to the lowest degree deserves credit.

Characters: 2/x

Most of the characters from Jesus-kun'south harem don't fifty-fifty receive whatsoever roles other than being the sideline cheer squad for our MC. Even Klein, who started out promising in flavor i, is degraded to comedic relief. The main antagonist from GGO, Darth Vade-... I mean Death Gun was, believe it or not, a expert idea for this serial. Through him they tried to give Jesus-kun an internal conflict via postal service traumatic stress disorder. They also tried this with Jesus-kun'south new harem addition Shino.. Now notice how I said "TRIED" as naught really changed after the following arc was over. Kirito remained the plot convenient God and Shino merely fell in line as some other conquered slice of ass past our savior. The last graphic symbol worth mentioning was Yuuki, who merely survived the Harem God's clutches past succumbing to AIDs. Introduced in episode xix, we're just given 5 episodes to requite a fuck... This is a text book example of forced drama, making Yuuki's being to exist cipher more a token sympathy character, rather than an actual person. The only good matter to come out of this cast was Asuna, who finally got more screen fourth dimension. Despite her "evolution" existence brought on by forced drama it was better than having Jesus-kun bask in the limelight. Which in turn made SAO Two slightly more than tolerable than the season i trainwreck.

Enjoyment: half dozen/10

Despite its 5 page MLA format filled with problems, I enjoyed SAO Two for what information technology was. They tried to develop a few of its characters. They tried to ameliorate the shit story of season 1. And they tried to shine light on someone other than Jesus-kun. Although they failed in spectacular fashion, information technology was still fun watching it do so.

Overall: 4/ten

SAO II excels in the audiovisual department but in one case once more repeated its by mistake of having idiotic and stupid characters and story. For those seeking to give SAO redemption with this continuation don't hold your breath as it still remains in cesspool quality territory. All the same If you're a fan of this series and take yet to watch information technology then past all means requite it a become, equally it does improve some flaws that were apparent with flavor 1.

read more

Dec 25, 2014

Overall three
Story 2
Animation 6
Audio vii
Character ii
Enjoyment 2

Modern edit: Review my contain spoilers.
-------------------

*Sigh... What am I doing with my life? Seriously: What do I have to gain past bashing this show? I'm certainly not the offset 1 to rip this anime and its inane hype train a new one and I definitely won't be the last. Therefore, forcing myself to sit through yet another collection of incompetent pacing, plot points that make no sense what and so always, and an unbearable self-insertion protagonist doesn't really seem to be worthwhile, does it? And even so here we are. Goddamn information technology… Ladies and admirer: It'southward fucking back

Synopsis: After restoring VRMMORPGs to their previous glory by beingness the total badass he is, Kazuto Kirigaya is approached by a detective who wants his assistance investigating the "Death Gun" incident. This incident is a contempo event in which a mysterious user who goes past the SUPER original name of "Death Gun" somehow managed to kill another user in real life by only shooting him in the VRMMORPG "Gun Gale Online". Kirito agrees, enters the game, is instantly amazing at it (shockingly), meets a sniper girl named Sinon, and enters a big tournament with the hopes of facing off against the mysterious "Death Gun".

At present, that plot summary probably makes the reader raise a few questions, such as: "Why is the police department recruiting a random highschooler with a documented history of VRMMORPG-caused psychological trauma?", "Why does Kirito, the homo who nigh lost his life and witnessed others lose their lives in a video game, doubt then harshly the possibility of death through amusphere?", or "Why God? Why is at that place a 2d flavor of SAO?" Well, unsurprisingly, none of those questions volition be answered. However, that shaky premise is only the modest start to a slew of other issues that this show truly suffers from, and most of them are even worse than the showtime season.

Arguably the biggest flaw of the show is that the pacing is PAINFULLY slow. I'm non exaggerating; each episode covers nigh two sentences worth of plot. For a show that's supposed to exist centered around action, it is astoundingly tedious this fourth dimension around. Information technology wouldn't be unreasonable for the first four episodes to be condensed into ane; then we would be talking. Unfortunately, the prove never addresses this event and smacks us across the face with filler as it drags itself out for as long equally possible. It'south unwatchable at times.

Another major result is the fact that the plot no longer has any suspense and provides no reason for the viewer to intendance about what is happening. In SAO's first arc, nosotros at least had a reason to care about what was happening within the video game because it was life or expiry; the stakes were high and lives were on the line. In THIS flavour, however, the just driving forcefulness for united states to care about the virtual earth no longer exists exterior of spurts of laughably forced melodrama. As evidenced by episode 2, the show tries to exist theatrical/dramatic in order to convince the audition that what is happening in the game is Actually important when information technology and so plain is not. I child y'all not; there is a scene in this episode where a full-grown man nearly has a mental breakdown because his PH (player hunter) association was losing a fight. …DUDE. IT'S A FUCKING GAME. Nosotros are forced to mind to Sinon (more on her later on) requite united states a ridiculous, obnoxious speech about how logging out and giving up on the battle is "dishonorable", As SHE IS KILLING AND Annexation INNOCENT PLAYERS. Yeah, real sense of "honour" you lot got there. This might take worked in the commencement flavour when the stakes were legitimately high, only when the setting of your story changes drastically, you must adjust the content accordingly! I mean, it's non like I'm surprised that this show doesn't brand any fucking sense what so ever, but I all the same have to point information technology out. Overall, this is simply an unbearably stupid plot, as per usual. Impossible to accept seriously.

Equally for the characters… well... what can I say that hasn't already been said about Kirito? He is made just to pander to male-ability fantasies. He is astonishing at everything he does, he gets all the girls, and he has no flaws what so ever, etc. Basically, you wish you were Kirito. He is made for the purposes of self-insertion, and while people who know anything about storytelling recognize that this is a SHIT style to write characters, Kirito has been instrumental to the bear witness'due south popularity. I Hate that this is the kind of graphic symbol that becomes pop present, merely that's role of the reason I am writing this review; if enough people don't complain, it will continue to happen. Don't fifty-fifty get me started on the laughable ways that they endeavor to get the audience to sympathise with him. The merely other major characters this flavor are Sinon and Asuna. Allow's commencement with Sinon, who is another completely worthless, helpless female for Kirito to add to his harem. The show tries to characterize her by describing her devout fear of guns, and I mean DEVOUT. This girl is plainly so scared of guns that she vomits all over herself just by glancing at a False gun ('cause that'south totally believable…). Now, you lot may be request yourself, "How can someone who is so irrationally scared of guns be a elevation histrion in a super-realistic VRMMORPG that is patently multiple steps above the intensity of holding a toy gun in your hands?" Well reader, shut up. This is SAO. Never question it again. …In all seriousness though, her entire backstory is but completely laughable considering it doesn't brand any sense at all. I of the worst portrayals of PTSD I've ever seen in media. Any personality traits she may have been given eventually fade abroad into the same old harem-girl bullshit at the first sight of Kirito. Valiant effort, A-1, at least you are trying harder, just this character withal sucks. As for Asuna, you already know the drill. A misogynistic object for Kirito to impress and presumably blindside. She has an arc defended all to herself this season, and it'southward the cheesiest thing I've e'er seen in my entire life. It's like SAO learned to write dialogue entirely through trashy romance novels. Very, very cringey. I won't say annihilation to spoil the villain of the start arc, but oh my god, if you are in need of a laugh, this show's midseason finale is a must scout. I was literally crying from laughter. That'due south how stupid SAO's villains are. Peradventure worse than flavour 1's.

In decision… It's fucking SAO. If y'all liked the beginning season and were able to somehow overlook its ludicrous amount of flaws, then y'all will probably like season 2 also. If you actually have standards, recognized how incredibly overrated the first flavour was, and hated it, you will also detest this season. To be fair though, the show is notwithstanding well blithe and the music is still great. I'one thousand also willing to admit that SAO has a certain charm to it that shines through despite its major problems, which is probably the reason it has gotten so pop. Do I recommend this anime? No, not unless you lot are a young teenaged male, simply it'due south not the worst I've seen.

read more

Dec 20, 2014

Overall iv
Story 0
Animation 0
Sound 0
Character 0
Enjoyment 0

Information technology came, almost like if information technology has been created for ane purpose: polarize the public opinion, and yet the same scenario from back and so take place, to exist or not to exist.... mediocre? I judge the answer was already given in that outset season, I'll just throw it here, if nosotros're watching this sequel we already know what to expect, there won't be a glorious comeback, we're watching the wrong franchise otherwise, SAO Two is the same erstwhile SAO later on all.. and for those who understand this bones concept, it might be entertaining somehow, I won't hide that fact, just make sure to get out the common sense and critic spirit in the next room before you close the door, that it's.

SAO II inherited everything from it's predecessor, peculiarly the bad traits that characterized the start season, traits that were a lot more in highlights this time since we had already experienced them, we live for the 2d time those faults that made infamous the first season, we could nearly say it'southward practically a déjà vu. Such traits are numerous, we could generalize and call the amount of the bad traits: The SAO Formula, a design of events presented since Aincrad, proposed again in Fairy Dance, and finally in this last installment, Phantom Bullet. Existence able to determinate such blueprint is not something hard, we could summarize and say: "Kirito came, Kirito saw, Kirito conquered", simply since this is a review allow's analyze a bit meliorate this concept.

Phantom Bullet takes place a year and half after the SAO incident, Kirito, now living the normal loftier school life, is approached again by Seijiro Kikuoka, some guy from the Authorities, who informs him that a series of mysterious murders were happening, where?, obviously within another Virtual Game. Later the previous fantasy themed arcs, this time we accept a characterized cyberpunk surroundings, a huge jiff of fresh air, which provides in the just campus SAO distinguish itself, whiteout declining miserably, the Setting (I'll talk about this later on). Gun Gale Online, the virtual reality game where a mysterious avatar called Decease Gun seems to have the power to "impale" the players within the game. After a remarkable phrase past our protagonist: "There's no manner that someone can exist killed inside a game!", most like if his memories from the SAO incident were erased, he decides to detect the culprit past entering this new world, Kirito goes to investigate!.

This is when The SAO Formula sally completely, in correspondence similar the previous arcs, Kirito is assisted by a new female person character, in a new game, in a game where you could dice in the real earth, with an overly pathetic character as villain (Yup, a complete new environs!), just leaving aside those utterly obvious facts, the thing I disliked the almost was the absenteeism of simple Logic. If in the outset season were remarkable deus ex machinas and bad developed scenes, in SAO II nosotros have the complete absence of logic reasoning.

(Now I'll write some phrases with the interrogation signal just to emphasize better my betoken of view)

Leaving Kirito completely alone during the investigation stage?, Laughing Coffin members that should have been arrested for murder after the SAO incident?, a guarantee security for those, possible, Death Gun's targets past placing some cops inside their house?... no? what nearly tracing somehow the IP?... for god's sake we're already in a future where Virtual Reality exist and the constabulary can't really trace a player inside a game? and their only savior is a 17 years old kid?, c'mon!.

This season is characterized by Stupidity itself, there are no words able to justify the overly idiotic events occurred, because if at that place were for the previous season, this time there aren't. And we have notwithstanding to talk most how ended Phantom Bullet, the cherry in this cake!, the climax... but that would be spoiler so I won't, I'll only say instead: "ASADA-SAN, ASADA-SAN, ASADA-SAN!!!", you lot'll understand subsequently and when you achieve that part, driblet a express joy in my honor.

In a like mode as the previous arcs, the plot focuses only on Kirito and the new girl (The SAO Formula in action over again!), ASSada Shino, while leaving aside the others characters that were one time important in the previous arcs, reducing their screen time to merely a few scenes. That means we don't become any Asuna or Suguha, already side characters, or how I like to say: "They became part of Kirito's party", and once they join it, the characters loses their personality completely becoming a side graphic symbol, part of Kirito's harem. Unlike the previous flavor, the characters psyche is analyzed a bit more deeply and the result is... pretty lame. Deportment scenes are replaced with tiresome dialogues between Kirito and Sinon sharing their experiences with Death and how they dealt with them. Actually I similar this kind of approach in the characters but with Kirito?... God no, it doesn't feel right in SAO, it doesn't fit the anime. Cool actions scenes with swell soundtrack fits more the prove, just that wasn't delivered, in function. The but thing that won't miss in this sequel, in every scene, is Sinon'southward compact ass, we got a film of it in every possible angle.

In this 2nd installment Phantom Bullet isn't the only fabric adapted from the Light Novel, there'southward also some arcs nosotros could consider equally fillers but they aren't, they're present in the Light Novel. Only from SAO we could wait actual canon material to have that unique air that fillers have, anyway these two arcs are Caliber and Mother's Rosario. While the try of Excaliber is to low-cal the mood before the heavy drama oriented Mother's Rosario, the result we get it'southward the exposure of The SAO Formula, yes once more. Caliber focuses in Kirito'south political party, Sinon, already part of his harem, with the special participation of the other girls, Asuna & Company, help Kirito to complete an ALO Quest. Meanwhile Female parent's Rosario focuses on Asuna and her meet with a mysterious girl named Yuuki, drama development is guaranteed.

Like previously commented, SAO 2 inherited everything from the previous season, too those things worth to be praised, the Animation, the Setting and Soundtracks. Extremely fluid animation followed through the deportment scenes meanwhile -non the best Yuki Kajiura recycled work- harmonized the surround. The Setting is something I really liked from the SAO franchise, information technology'southward detailed and somehow it drags you inside, Fantasy and Fairy tale like from the previous arcs and now GGO'south cyberpunk, information technology's notable the effort done to create this, I tip my lid. OPs & EDs singles managed to be catchy only a lot less compared to the previous season, anyway "Courage" past Haruka Tomatsu is worth an illegal download at least.

Overall I wouldn't consider it a total waste matter of time, this show is watchable, I won't say it's a pile of crap or rage about it, I mean, if y'all're watching SAO II you already know how this was going to be, so I'll only express my expected disappointment with a large "Meehhh" and terminate this review right here.

read more


Recommendations


Contempo News


Recent Forum Discussion


Contempo Featured Articles

Everything You Need to Know About Sword Art Online: Progressive

In Numbers: The Best Anime of the Decade

stocktonheye2001.blogspot.com

Source: https://myanimelist.net/anime/21881/Sword_Art_Online_II

0 Response to "24 Min Watch Again Sword Art Online -alicization"

Postar um comentário

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel